MSC at HAPU

Full Project Overviews (2025-26)

All project details are listed here for Maths, Science, and Computing sections.

๐Ÿง  Tutor Time Quiz - Whole-School Challenge

30 Questions. 3 Subjects. One Goal.

๐Ÿ”ข 10 Maths

Completed individually. Every score contributes to tutor group and faculty totals.

๐Ÿ”ฌ 10 Science

Designed to encourage whole-school participation through consistent, accessible challenge.

๐Ÿ’ป 10 Computing

Balanced subject challenge across MSC strands to strengthen STEM confidence.

๐Ÿ”ข Mathematics Section - Year 7 | Roller Coaster Challenge

Overview: Students apply mathematical thinking in a hands-on engineering-style challenge by designing and testing a marble roller coaster to explore speed, distance, and efficiency.

Activity Description: Design and build using everyday materials; test height, angles, and curves; measure distance and time; calculate and compare speeds across designs.

Learning Outcomes: Measurement and calculation in real-world scenarios; speed using distance and time; relationships between height, angle, and motion; recording and interpreting results; teamwork.

Group Structure: Teams of 4 with shared roles such as builder, tester, recorder, presenter.

Session Structure: 170 minutes design/build/testing/ data collection + 30 minutes presentation.

Location: Academy Hall.

Marking Scheme (100): Mathematical Accuracy 25; Use of Data & Analysis 20; Problem-Solving & Design 20; Communication & Presentation 15; Teamwork & Collaboration 10; Engagement & Effort 10.

๐Ÿ”ข Mathematics Section - Year 8 | DIY Ice Cube Insulation Box

Overview: Students design and test an insulation box to keep an ice cube frozen for as long as possible, applying mathematical reasoning to optimisation and efficiency.

Activity Description: Design/build insulation box; explore surface area, volume, and insulation effectiveness; record temperature/time data; compare efficiency and justify conclusions mathematically.

Learning Outcomes: Practical design reasoning; analysis of surface area and volume relationships; quantitative data interpretation; efficiency evaluation; clear communication.

Group Structure: Teams of 4 students.

Session Structure: 70 minutes design/build/testing + 30 minutes presentation.

Location: Academy Hall.

Marking Scheme (100): Mathematical Accuracy 25; Use of Data & Analysis 20; Problem-Solving & Design 20; Communication & Presentation 15; Teamwork & Collaboration 10; Engagement & Effort 10.

๐Ÿงช Science Section - Year 7-8 | Paper Helicopters - Forces & Air Resistance

Overview: A practical science investigation exploring forces and air resistance through the design and testing of paper helicopters.

Activity Description: Design and build paper helicopters; drop from a fixed height and time descent; compare designs to evaluate air resistance.

Learning Outcomes: Understand forces acting on falling objects; explore effects of air resistance; design, test and refine scientific models; record and discuss experimental results; work effectively in teams.

Project Timeline: Week 1 planning/building/initial testing; Week 2 final builds/testing/evaluation.

Group Structure: Teams of 4 students.

Location: Science for Life Club.

Marking Scheme (100): Work Quality 25; Use of Topic (Forces & Air Resistance) 20; Creative Thinking 15; Teamwork & Collaboration 15; Engagement & Participation 15; Kindness & Support to Others 10.

๐Ÿ’ป Computing Section - Year 7 | Interactive Motion Game

Overview: Students create an individual Scratch-based interactive game or animation demonstrating motion and user interaction.

Activity Description: Design and code an interactive Scratch project; use keyboard input, mouse movement, or sprite interaction; present the final project as part of a digital showcase.

Learning Outcomes: Develop understanding of motion and event-based coding; apply core Scratch programming concepts; design creative interactive projects; explain basic computational thinking.

Project Timeline: Planning and Scratch basics; building sprites and motion code; refinement and interactivity; testing and final presentation.

Marking Scheme (100): Technical Functionality 30; Creativity & Visual Design 25; Theme Integration 15; Explanation & Communication 15; Collaboration & Contribution 15.

๐Ÿ’ป Computing Section - Year 8-9 | Sustainable Digital City & Interactive Museum

Overview: Students collaboratively design a futuristic, eco-friendly city alongside a digital museum website, combining physical modelling with web development.

Key Components: Sustainable city planning; physical model construction; digital museum website (HTML/CSS with optional JavaScript); QR code integration linking physical and digital elements; MSC Showcase presentation.

Project Timeline: Introduction and planning; build and refinement (physical and digital); final presentation at the MSC Showcase.

Marking Scheme (100): Sustainability & Innovation 20; Physical Model Quality 20; Coding & Website Development 30; Explanation & Communication 15; Collaboration & Process 15.